NHook - Jailbird Silent Aim & ESP + Auto Fire
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About
NHOOK for "JAILBIRD". Has silent aim + esp, keyless, works on pc / mobile / controller. If something breaks, leave a comment with the exact error message and I'll push a fix. HOW TO USE: 1. Execute the script while you're in a Jailbird match 2. Menu opens on your screen 3. Silent Aim is on by default so just aim near an enemy and shoot 4. If you want ESP just turn it on in the Player ESP tab 5. If your shots arent landing just raise the Aim FOV slider (45 default, try 100-150 at range but recommend 50-80 to look more legit though) 6. Press RightShift to hide the menu instantly (ON PC) FEATURES: SILENT AIM - Your shots go to whoever's closest to your crosshair - Head or Torso & Closest targeting - Adjustable FOV (raise it if shots aren't landing but recommend keeping it around 50-70 to look legit and still land every shot) - Toggle mode (always on) or Hold mode (only while holding key) - Line of Sight aka Visible check filter (off by default) - Team check so it never aims at your teammates - Auto fire option (blatant) - On-screen feedback: FOV circle, target line, "Locked · name" text meaning behind wall/hiding PLAYER ESP - Skeleton outline through walls (bones + joint dots) - Name label above head - Distance readout like [47] - Health bar that goes green → yellow → red - Weapon name under their feet - Optional extras: • Facing arrow (which way they're looking) • Aim line (where their crosshair is aiming, stops at walls) • Gun marker (small box on their muzzle) • Bounding box • Off-screen arrows at screen edge for enemies behind you • Danger alert — enemies aiming at you turn orange-red • Gold outline on whoever Silent Aim is currently locking onto 4 ya • Distance fade so far enemies render softer EXTRAS: - Custom colors on everything - Adjustable line thickness, joint size, text size - Max players rendered slider (lower for mobile performance) - Adjustable ESP refresh rate - Adaptive: 30Hz when enemies visible, 5Hz when nobody's around PERFORMANCE - Mobile based hub BTW - Cached body parts due to lag after time (I encountered while using myself) - Squared-distance math (no sqrt spam) - Only one raycast per tick on the LOS winner SUPPORTED EXECUTORS: Tested and working on: - Delta (mobile) - Codex (mobile) - Fluxus (mobile/PC) - Arceus X (mobile) - Hydrogen, Wave, Synapse (PC) If your executor supports WindUI, hookmetamethod, and Drawing.new, it should work. If it doesn't, you'll get an error message on load telling you exactly what's missing. KNOWN ISSUES - If you load the script before the game fully finishes loading, silent aim might not hook. Re-execute after you're in a match. - Silent aim relies on the internal BulletRayCast function. If the game updates and renames it, aim will stop working until patched. (i play this so I will know quickly either way) - On some very old mobile executors, Drawing objects might flicker. Use PC or a newer/updated executor. - Aim FOV above 300 on mobile can hurt FPS. and look very blatant Keep it under 200 unless you have a high-end device. RECOMMENDED SETTINGS: For mobile - Max Players Rendered: 6 - ESP Refresh Rate: 20 Hz - Disable Chams and Bounding Box if you're dropping frames For PC - Aim FOV: 45-80 depending on how aggressive you want it (50-70 to look Hella legit while landing insane shots) - ESP Refresh Rate: 30 Hz - Turn on Line of Sight if you don't want shots going through walls For recording/streaming - Use Hold mode instead of Toggle or other options - Keep Auto Fire off - Lower ESP visual elements (joints off, arrows off) so it looks cleaner on camera (or disable entirely)
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