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c00lkid GUI liblary
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loadstring(game:HttpGet("https://script.roscripts.io/0D6zLGb"))() Scriptsight
VerifiedScriptsight ran this version and found it safe.
- Ran it
- 3 November.
- Sends
- Nothing about you.
- Read the code
- In full.
About
c00lkid executor | Premium Retro Core UI Framework v1.0 Welcome to c00lkid executor (C00lUI) — an ultra-clean, independent, and high-performance GUI framework for Roblox developers and scripters. Inspired by the legendary 2016–2018 exploit design era, this framework combines a brutalist hardcore retro hacker aesthetic with state-of-the-art asynchronous architecture. Built entirely from scratch using native Luau elements (Instance.new), it requires zero external cloud assets or website dependencies, ensuring 100% execution stability across all major executors (Solara, Delta, Wave, Xeno, etc.). ✨ KEY FEATURES 💀 Hardcore Glitch Loading Sequence (The Intro) Before the menu initialises, users are hit with an immersive cinematic injection experience: • Dynamic Console Log: Real-time updates detailing anti-cheat bypass procedures, remote resolving, and memory patching. • The 66% Freeze & Crash Simulation: At exactly 66%, the loader simulates a critical kernel override lag. The entire window violently shakes, screen artifacts flash, background tones shift between deep blood tones, and raw hex memory addresses glitched with corrupted text strings go wild. • Smart Verification Interlock: If no user script registers before the loading sequence hits 66%, the progress bar forces a roll-back to 0%, locking out execution and alerting the developer with an input fault message. 🟥 Pure Retro UI/UX Canvas • Authentic Aesthetics: Sharp, strictly square window frames, seamless custom hard-angle box strokes (Miter borders), high-contrast matte black backgrounds, and fixed neon red UI indicators. • True Monospace Font Integration: The entire framework defaults strictly to Enum.Font.Code for that precise terminal read-out look. • Permanent Performance Watermark: Features a built-in, un-bypassable lightweight HUD tracking player identity and raw FPS metrics via optimized delta-time sampling. • Window State Multi-Controls: Supports smooth drag-and-drop mechanics via absolute layout tracking, a keybind visibility toggle (RightShift), a dynamic header folding minimize button (-), and clean garbage-collected instance termination (X). 🛠 EXTENSIVE LUA API FOR DEVELOPERS Unlike standard restrictive cheat interfaces, C00lUI publishes its operational API instantly globally (_G.C00lUI / getgenv().C00lUI), operating as a non-blocking threaded handler. Other script layers can instantly query and paint custom tabs onto the window without modifying the root script. Built-in Element Array: • AddSection("Title") - Organises layout with sharp bracket section tags. • AddSeparator() - Draws a solid inline pixel-wide neon separator grid. • AddLabel("Text") - Dynamic text rendering wrapping strings cleanly. • AddButton("Name", Callback) - Solid mouse-reactive elements equipped with color-inverse hover animations. • AddToggle("Name", Default, Callback) - Fast boolean switchboxes hooked into automated state-passing logic. • AddSlider("Name", Min, Max, Default, Callback) - Precision slide control inputs allowing step increments. • AddTextBox("Name", "Placeholder", Callback) - Interactive string entry systems capturing input focus events. • AddDropdown("Name", Table, Default, Callback) - Smooth folding vertical list matrices for mode selectors. 🚀 QUICK START & EXECUTION EXAMPLES Standalone Single-File Test Simply paste the complete source distribution directly inside a LocalScript inside your game client environment (StarterPlayer > StarterPlayerScripts). The execution pipeline handles the intro sequence and self-boots the integrated layout template right out of the box. Calling Globally from Remote Configurations To link external payload code blocks directly against this engine core, call the global OnReady task listener thread: lua local C00lUI = _G.C00lUI -- Fetch global library hook C00lUI:OnReady(function(win) -- Create your own exploit tabs seamlessly! local MyTab = win:CreateTab("Exploits") MyTab:AddSection("Combat Profiles") MyTab:AddButton("Instant Kill All", function() win:Notify("Executing combat wipe...", 3) end) end, "Combat Script")
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